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Kickstarting the Easy Way: Designing for Kickstarter
Running a Kickstarter is a very specific skill and its hard to learn without doing, if you’re putting a game onto Kickstarter its...
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Kickstarting the Easy Way: How Best To Not Lose Money
I've previously written blogs about some of the details of budgeting game production for Kickstarter or otherwise and there are several...
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Books For Game Designers and Kickstarter Creators
While there are a range of excellent blogs online I've always tended towards physical books for reading and reference. As such here are...
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Kickstarting the Easy Way: Social Media and Self-Promotion
Probably the question I see most asked by new designers starting on the route to self-publishing is how to begin gathering a social media...
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Useful Pages and Blogs
No designer stands alone and there are a wide selection of blogs we at Man O' Kent refer to ourselves. I'm not going to recommend...
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Kickstarting the Easy Way: Heart of the Kickstarter
An enormous amount of digital ink has been split on how to set up and run a Kickstarter and a great deal of it is very useful and should...
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Kickstarting the Easy Way: Pledge Levels and Stretch Goals
There's lots said about pledge levels and stretch goals and I'm a long way from having all the answers, but I do have a few opinions. In...
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Kickstarting The Easy Way: Road Map To Success
To make it again clear by "success" here I mean "a position to launch your self-designed game without bankrupting yourself". My original...
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Kickstarting The Easy Way: Why Me?
Having posted about my experience completing my first Kickstarter and my success therein it has been asked what I put the success down...
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Kickstarting The Easy Way
This is a blog outlining my personal experiences with SSO, which is both my first Kickstarter project and my first independent table top...
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