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How I write Skirmish games: Perilous Tales designer’s diary
About six to eight months ago Mike Hutchinson (designer of Gaslands) showed me an idea that he had, a solo skirmish wargame called...
796
Temple Crush: Crushing It
Temple Crush is based on a fairly simple and obvious idea really. There are blocks and meeples in most euro games and ancient temples...
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Solo Game Design Problems
Having spent the best part of a year designing a game with a 1-6 player count I have also been spending that time and a bit longer...
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5 Minute Mystery
Players: 1-4 Age: 8+ Teaching Time: 5 mins Playing Time: 5-30 mins Setup Time: 5 mins Value For Money: Low Luck: Low Complexity: Low...
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8Bit Box: Double Rumble
Players: 1-2 Age: 10+ Teaching Time: 10 mins Playing Time: 45 mins Setup Time: 5 mins Value For Money: Low Luck: Mid Complexity: Low...
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Arkham Horror: The Card Game
Players: 1-2 Age: 14+ Teaching Time: 20 mins Playing Time: 60-120 mins Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity:...
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Arkham Horror: The Card Game - The Blob that Ate Everything
Players: 1+ Age: 14+ Teaching Time: 20 mins Playing Time: 60-120 mins Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity: High...
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Arkham Horror: The Card Game - Carnevale of Horrors
Players: 1-4 Age: 14+ Teaching Time: 20 mins Playing Time: 60-120 mins Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity:...
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Arkham Horror: The Card Game - Curse of the Rougarou
Players: 1-2 Age: 14+ Teaching Time: 20 mins Playing Time: 60-120 mins Setup Time: 20 mins Value For Money: Low Luck: Mid Complexity:...
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Arkham Horror: The Card Game - The Dunwich Legacy Full Cycle
Players: 1-2 Age: 14+ Teaching Time: 20 mins Playing Time: 7-14 hours (full cycle) Setup Time: 20 mins Value For Money: Low Luck: Mid...
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