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Using a Pledge Manager
On our third Kickstarter, for the Rage of Montalbano deluxe expansion for SSO we decided to use a pledge manager for the first time. ...
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Creators, Kickstarters, Previews and Reviews
I’ve seen quite a few discussions about Kickstarter and paid (P)Reviews, it seems to be a discussion that rolls around fairly endlessly,...
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Turing Post Partum – game vs crowd
A few weeks ago we successfully funded our fourth Kickstarter project, namely for Turing, and so I’m going to write another Kickstarter...
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Blame, fault and responsibility and Kickstarter creators
I’ve taken more shots at writing this blog than most that I post. That’s probably because my nature is often aggressive and discursive,...
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Turing - Designer’s Diary Part 1 – Concept and intro
So, it’s been a weird 12 months, to say the least. My intention 12 months ago was to be well on the way to launching a storytelling game...
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The Myth of Funding Early
Just to get the obvious bits out of the way first, I’m not saying that funding early is impossible or that it’s a bad thing when it...
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Onwards sustainability
Creating products that are environmentally sound is not only good sense for the planet, its good business sense. For two reasons, one,...
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Post Kickstarter: What success means, and what it doesn’t
I’ve been trying to figure out how best to phrase this blog, because I think that there’s an important perspective that prospective...
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Kickstarter myths, legends and assumptions
To many Kickstarter feels like a mysterious place, one small game can make a million while bigger budget projects struggle to get funded,...
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Setting a Price Point for Kickstarter
There are few decisions that will more seriously affect the long-term prospects of your game’s success, and in turn the success of your...
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