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The Philosophy of game design: The ontology of victory.
Okay, bear with me a minute here. My first self-released game, SSO is a semi-co-op, but in an unusual way. Generally what semi-co-op...
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The Philosophy of Game Design: Phenomenology.
A little while ago (actually longer ago than I intended to leave it before doing a follow-up blog) I wrote a bit about some of the...
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The Philosophy of Game, Part 1: Basic Definition of Game
There’s a lot of examination of the mechanics of game design and much of it is quite excellent. At the same time there are essays,...
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